var hand = GetComponent<OVRHand>(); bool isIndexFingerPinching = hand.GetFingerIsPinching(HandFinger.Index); float ringFingerPinchStrength = hand.GetFingerPinchStrength(HandFinger.Ring);
var hand = GetComponent<OVRHand>(); bool isIndexFingerPinching = hand.GetFingerIsPinching(HandFinger.Index); float ringFingerPinchStrength = hand.GetFingerPinchStrength(HandFinger.Ring);